How to Use the "Trade Requests" Sign in Grow a Garden
Launch
14 September 2025
What the Sign Actually Does
The Trade Requests sign is a placeable item that broadcasts buy-or-sell offers to every player who walks within a 25-tile radius. Think of it as a personal billboard: post an offer, and passers-by can accept it with a single click—no Discord DMs, no global chat spam.
1 | Unlocking & Crafting the Sign
1.1 | Blueprint Requirements
- Player level 18+
- Blueprint: "Farm Utilities Vol. II" (750 Gold + 8 Research Points)
- Polished Wood × 15 (Sawbench)
- Iron Nail × 20 (Forge)
- Crafting fee: 1 500 Gold
1.2 | Crafting Steps
- Open a Workbench T2.
- Select Trade Requests Sign.
- Add materials → pay 1 500 Gold.
- Build time: 30 seconds.
- Item appears in inventory under Decor → Utility.
2 | Placement & Orientation
- Equip the sign; a green outline shows valid ground.
- Ideal spot: farm entrance or marketplace stall row for foot traffic.
- Click to place; rotate with R if needed.
- Sign posts a globally visible beacon icon on the minimap.
3 | Creating a Trade Request
3.1 | Interface Walk-Through
Field | Purpose | Notes |
---|---|---|
Action | Buy or Sell | Toggle with arrows |
Item Slot | Drag target item | Seeds & crops only |
Quantity | Amount offered/requested | Max 999 per post |
Price / Item | Gold or Bee Coins | Click icon to swap currency |
Duration | 1 h / 3 h / 6 h / 12 h | Shorter = lower fee |
3.2 | Posting Fees
- Gold trades → 2% of total price (min 20 Gold)
- Bee Coin trades → 1% of total price (min 1 Coin)
- Fee auto-deducted on Post; refunded if you cancel before first acceptance.
4 | Accepting a Trade Request
- Walk within 25 tiles; a pop-up flashes "Trade Requests nearby!".
- Interact (E) with the sign.
- Select a listing; UI shows item icon, quantity, total cost.
- Click Accept → confirm → items transfer instantly through mailbox.
- Important: partial fills are not allowed—each request is all-or-nothing.
5 | Filtering & Sorting Requests
- Use the Filter button to display Buy-only, Sell-only, or specific items.
- Sort list by price per unit, newest, or soonest-expiring.
- Checkbox "Hide Overpriced" auto-filters posts >20% above 24-h median.
6 | Best-Practice Checklist for Profitable Posts
- Price ≤5% under median ⇒ fastest turnover without deep undercutting.
- Duration 3 h hits peak foot traffic without locking inventory overnight.
- Attach exact stack quantities (e.g., 10 Star Lily seeds) to match typical buyer needs.
- For Bee Coin deals, pick even-hundred totals (e.g., 250 Coins) to bypass mental math friction.
- Update every two posts to avoid race-to-bottom spirals.
7 | Common Mistakes & How to Avoid Them
- Posting while inventory full—incoming Gold/Coins bounce; transaction fails.
- Using 12-h duration on volatile items—price might crash before it sells.
- Forgetting vendor price check—never sell below NPC buy value.
- Accepting without bag space—overflow items send to mailbox; can despawn after 3 days.
- "0" in Quantity field—bug posts invisible listing but still charges fee.
8 | Security & Anti-Scam Tips
- Sign posts are server-side; impossible to inject fake items.
- Always double-check currency icon—Gold and Bee Coins use different colors.
- Listings auto-log in /trade-log; screenshot for dispute evidence.
- If bugged, remove sign and replace—ghost listings clear out.
9 | Advanced Tactics
9.1 | Foot-Traffic Farming
Place sign beside world-event portals. Peak events spike passer-by volume 3×, ensuring rapid fills.
9.2 | Price-Probe Method
Post one unit at high price; if bought instantly, raise full-stack listing by +8%.
9.3 | "Want-to-Buy" Seed Farming
List WTB Candy Blossom seeds 5% above vendor buy; players offload extras, giving you cheap mutation fodder without leaving farm.
Conclusion
The Trade Requests sign turns your plot into a micro-marketplace. Craft it, place it where eyes roam, price smartly, and let automated deals roll in while your crops grow.